Guides

Nuclear Neighbors BETA Getting Started Guide

Spawn, loot, stash, and survive day 1 in the public BETA without wasting the first hour.

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Getting Started

Nuclear Neighbors BETA opens on a peaceful neighborhood morning, then the flash hits. Building Adventure’s Roblox experience drops you into bunker life with nothing but the loot you can scavenge and a roster of weird encounters. This page is the first hour: spawn, the loot loop, the bunker stash, and the First day jitters badge for surviving day 1. The title is a public BETA, so expect bugs, odd prompts, and systems that still shift between patches.

You are not locked in a local-only hideout. Servers hold up to 20 players. If you queued with friends, stay close for the first circuit of houses. If you queued solo, treat other survivors as extra eyes and extra hands that might also empty the fridge you wanted.

After the flash

Your first job is not sightseeing. Find the bunker that will be home and treat the door as the only landmark that matters. The official description is blunt: you live in a bunker with loot you scavenge and you survive disturbing encounters. That is the whole loop. Do not sprint into the far wasteland on minute one looking for a secret ending. Endings have their own article, and several of those routes are still being mapped.

Open Controls if the camera or an interaction prompt feels wrong. This wiki does not invent fake keybinds. Use Roblox defaults for movement and look, then trust the on-screen prompt when you touch a door, a stash, a shower, a cryo pod, or the wheel. Mobile, keyboard, and gamepad all resolve through those prompts.

The loot loop

Leave the bunker, hit the nearest houses, take food and useful junk, return, stash, repeat. The neighborhood map keeps that geography honest: houses to loot, bunker as home, wasteland beyond. We do not name streets Building Adventure never named. Close houses are the day-1 route. Far houses are for later, when you already have a buffer of food and you understand which random events can ruin a run.

Loot like you will be hungry tonight, not like you are speedrunning a collector badge. Cans, fridge finds, and anything that looks edible go home first. Weapons and odd props can wait unless an encounter is already chasing you. If another player is stripping the same house, call it in chat or pick the next house instead of turning the first hour into a duel.

Bring everything back. The bunker stash is why you have a home. Items left in a doorway or on a lawn are not a plan; they are a gift for whoever walks by, including the next random event.

Bunker stash and hygiene

Inside, learn the rooms that badges already prove exist. There is a toilet, because the toilet creature jumpscare is real. There is a shower, because Stinky tracks 20 days without showering. There is a mysterious fridge, because Midnight Snack wants five beans in a row. There is a cryo pod you can upgrade toward Cryo Chad. There is a wheel you can spin for a reward. You do not need a full blueprint to use those stations on day 1.

Stash food where you can see it. Eat enough to stay functional. Shower when the game lets you unless you are specifically hunting Stinky — and you should not hunt Stinky in your first hour. The How to Survive guide covers when to skip hygiene, when to sleep in cryo, and how days 5, 10, 50, and 100 actually feel.

Day 1 badge

First day jitters is the onboarding badge: survive day 1. Hundreds of thousands of players have it, which means the BETA will let you through if you do not panic. Stay near home. Do one or two house circuits. Do not multiply Skeleto for fun. Do not chase Hatman to see what “get taken” looks like. Do not stand in the toilet waiting for a jumpscare. Those events have their own page on Encounters.

If a random event hits anyway, survive it and go home. Day 1 is a clean-survival check, not a completionist exam. Rank threats later on the encounter tier list.

What not to do in hour one

Do not queue HARD or DEADLY until Normal day badges make sense. Skin and Bones, Pure Radiation, THE END IS NEAR, and One Above All are the same neighborhood with less room for sloppy loot trips. Do not spend the first session hunting Alien Saviors or Cryptid Killer. Read Endings when you have food, a shower habit, and a day count you can see.

Do not hunt promo codes in-game. No official codes are confirmed. The codes hub stays empty on purpose until Building Adventure posts one. If you want a free roll, spin the wheel and take whatever lands.

Do not ignore other players. A 20-person server can call out rats, share a fridge, or loot your stash while you pose in the wasteland. Play like the bunker is shared infrastructure.

After First day jitters

Once day 1 completes, stop celebrating and plan day 5. Home sick is the next survival badge, and the drop-off in award count between day 1 and day 5 is the real tutorial. Keep using close houses, keep the stash visible, shower, and learn one encounter at a time. When you want the full day ladder, including cryo timing and the 50/100 grind, switch to How to Survive. When a neighbor finally jumpscares you, identify it on Encounters, then check Hatman, Skeleto, or cryptids if the name matches.

Watch the BETA changelog after any patch before you assume the first-hour route still matches last week’s fridge. The public BETA will keep moving. Your job in hour one is smaller than that: live through the night, fill the stash, and leave the bunker in better shape than you found it.

FAQ

Frequently Asked Questions

Quick answers for Nuclear Neighbors BETA players.

What is the first goal in Nuclear Neighbors BETA?

Reach the bunker, loot nearby houses, stash food, and survive day 1 for First day jitters. Details stay on this page; the longer ladder is in How to Survive.

Where should I loot on day 1?

Stay on close neighborhood houses and bring loot home. The neighborhood map explains the three layers — houses, bunker, wasteland — without fake street names.

Do I need custom keybinds?

No. Use Roblox defaults and the prompts the experience shows. Controls covers movement, cameras, and bunker interactions without inventing keys.

Should I try HARD or DEADLY immediately?

No. Learn Normal days first. HARD and DEADLY badges are listed on the badge checklist and ranked in spirit on the tier list.

Are there codes I should redeem in the first hour?

No official promo codes are confirmed. See the codes hub. Spin the in-game wheel if you want a free reward.

Can I play the first hour with friends?

Yes. Servers hold 20 players on Roblox. Join together, split nearby houses, and stash in the same bunker instead of splitting across the wasteland.